AccessVR
Bringing humanity to virtual reality.
IMSH 202310×30 booth launch
[#][booth demos or qualified leads]

- Client
- AccessVR
- Company
- AccessVR · 2022–2023
- Role
- Director of Brand and Product Design
- Team
- [Team size]
- Discipline
- Brand strategy, identity, style guide, collateral, event
Challenge
AccessVR needed a brand that made virtual reality feel human and approachable to educators and trainers: early adopters excited about immersive learning, but not technologists.
Solution
- Positioned AccessVR as the company making immersive learning accessible to everyone, with the tagline “Bringing humanity to virtual reality.”
- Built the identity: a mark made of rising angles, purple for creativity, orange for opportunity, set in Gotham and Merriweather.
- Wrote the style guide and brand book that carried the system across business cards, the website and event graphics.
- Took the brand to IMSH 2023: a 10×30 booth with back-lit purple towers, demo stations and roll-up banners.
My role
- Led brand strategy and brand identity
- Developed the brand position, logo, tagline, voice and brand guidelines
Highlights










Results
- [Add results: launch, partners won, recognition, IMSH leads and demos]

